| Technical Name | AI-Powered, Gamified Language Learning | ||
|---|---|---|---|
| Project Operator | Cognisys Ltd. | ||
| Project Host | Carrie Pederson (畢凱俐) | ||
| Summary | •Adaptive: unique for each user •Gamified: playful, fun, sticky •Generative: 100s of live conversation scenarios •Relevant: speak in English, learn in native language |
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